Surveillance & The Female Experience

When it comes to digital surveillance, females tend to have a significantly different experience in comparison to men. Surveillance technologies such as CCTV were created for the purpose of preventing and deterring crime and disorder (Phillips, C. 2005. P124). However, could it be possible that these technologies are causing more harm than good? Perhaps these... Continue Reading →

The Gamified Consumer

  This video explores the impacts gamification has on educational and consumer contexts. Gamification has had an immense impact on human behaviour and motivation, this video will provides examples of relevant positive and negative issues related to gamification. When creating this short video I adopted a very simple and relaxed strategy. This strategy is the... Continue Reading →

Managing Online Identities

Meme culture has been growing and changing since early 2010. We’ve evolved from the 2012 ‘Grumpy Cat’ meme to the modern memes of 2017 e.g., ‘Arthur Fist’ and ‘Confused Mr Krabs’.  These early 2010 memes are funny, however they are unfortunately irrelevant. I want to talk about the more recent ‘relatable’ memes which have Dominated Facebook... Continue Reading →

Performing Arts & The Dance Industry

Pursuing a career in the arts is known to be extremely difficult. Artists face constant rejection and criticism on a daily basis from casting agencies to directors and even everyday individuals who simply have no respect for the industry. The internet plays an especially huge role in the diminishing of those who have chosen a... Continue Reading →

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